3-Panel Character Sheet & Frame-Map Patch

Upgrades banana-pro-director and cinema-worldbuilder to v3.0 — cuts character sheets from 6 panels to 3 for sharper face-lock, and adds frame-position and degree-based FOV control to kill camera drift.

YouTube/Videoyoutubevideo
by AgentVoltv1.0.0Published 1y ago1 install
Free to sign up · every skill included with AgentVolt Pro

Before & after

Same prompt, same agent — the only difference is the skill.

PromptUpgrade my character reference sheet templates for better face detail
Beforegeneric AI agent
I can help improve your character sheets and reference materials. A 3-panel layout might work better for focusing on faces and facial expressions. You could arrange it with front view, rear view, and a detailed close-up. That approach would give you much more pixel space for facial details and expression clarity. What overall style are you going for with your characters? Should I adjust the template based on your existing sheets or start fresh? How many different characters do you need to update with this new template system?
Afterwith 3-Panel Character Sheet & Frame-Map Patch
3-PANEL CHARACTER SHEET v3.0 SPECIFICATION:
PANEL 1 — FULL BODY FRONT (headless): 80% of canvas width. Standing neutral pose. Full garment detail, seams, fabric texture visible. Neck cut choice required: clean edge for transparent fabrics, ghost mannequin style for opaque clothing to show body silhouette underneath. Shoes and base positioning shown clearly.
PANEL 2 — FULL BODY REAR + HEAD INSET: 80% canvas width rear silhouette. Head profile positioned top-right corner (20% of panel). Shows back garment detail, seams, hem line. Hair flow direction marked. Profile nose, ear, jawline visible. Back posture and spinal curve clear.
PANEL 3 — CHEST-UP FACE LOCK: 40% canvas width dedicated to face detail. Face takes 70% of panel space. Expression: neutral (not smiling, not grimacing). 3/4 angle showing both eyes clearly. Used for identity anchoring in downstream video generation tools. Eyebrow arch, pupil direction, facial proportions precise.
FOV CONTROL: Frame Map specifies camera distance in degrees before rendering. Example: 50mm lens equivalent = 47 degrees horizontal FOV. Locking depth value first prevents drift when sheet feeds into video generators. Supports 24mm to 200mm equivalent focal lengths.
NAMED ELEMENT TAGS: Use semantic tags @panel1_front, @panel3_face, @garment_neck, @fabric_detail instead of numbered references. Named tags survive template edits and refinements without breaking downstream tool integrations.

About this skill


name: three-panel-character-frame-patch description: Use when Upgrades banana-pro-director and cinema-worldbuilder to v3.0 — cuts character sheets from 6 panels to 3 for sharper face-lock, and adds frame-position and degree-based FOV control to kill camera drift.

3-Panel Character Sheet & Frame-Map Patch

A v3.0 patch to both cinema-pipeline skills. banana-pro-director-3.0 replaces the 6-panel character sheet with a 3-panel layout (headless full-body front, full-body rear with head, chest-up face lock) so the identity-anchoring face gets far more pixel budget, cutting drift when that sheet feeds into video generation. cinema-worldbuilder-pro-3.0 adds a Frame Map that locks screen position and depth before identity is described, switches FOV to degrees instead of millimeters (which Seedance treats as a discrete snap value), converts abstract direction into physically renderable behavior (exact speeds, density percentages), and uses named element tags (@sol_ref) instead of image numbers.

What you get

  • 3-panel character sheet template (headless front, rear with head, chest-up face lock)
  • garment-aware neck-cut logic (ghost mannequin vs. clean neck cut)
  • Frame Map for locking screen position/depth
  • degree-based FOV control
  • behavior-based prompt language instead of vague descriptors
  • named element tags.

Customize your output

  • Panel layout (3-panel default or legacy 6-panel on request)
  • neck-cut style per garment type
  • FOV values in degrees
  • naming convention for element tags.

Example output

A 3-panel reference sheet for a character in a translucent amber PVC raincoat: headless full-body front for silhouette, rear view with head for hair/back detail, and a chest-up face-lock portrait, all on a matched mid-gray backdrop with consistent lighting and skin tone across panels.

Best for

Existing users of banana-pro-director and cinema-worldbuilder upgrading to reduce character drift across multi-shot AI video projects.

SKILL.md preview

SKILL.md
---
name: three-panel-character-frame-patch
description: Use when generating AI video or cinema pipeline assets and needing a sharper, drift-resistant character sheet plus precise frame and camera control for consistent shot-to-shot identity.
version: 1.0.0
category: YouTube/Video
author: AgentVolt
license: proprietary
tags:
  - youtube
  - video
  - p4
---

# 3-Panel Character Sheet & Frame-Map Patch

Replaces a crowded character sheet with a 3-panel layout for sharper face-lock and adds frame-position and degree-based field-of-view control to reduce camera drift.

## When to use

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