Taste
Teaches Claude what good design actually looks like, eliminating generic gradients, overused glassy/blur effects, and the telltale "AI-generated" look from any interface it builds.
About this skill
name: taste-design-skill description: Use when Teaches Claude what good design actually looks like, eliminating generic gradients, overused glassy/blur effects, and the telltale "AI-generated" look from any interface it builds.
Taste
Rather than giving Claude a checklist of design commands, Taste installs a sense of design judgment directly. It steers Claude away from the most common AI design tells, generic purple gradients, glassmorphism slapped on everything, and interfaces that instantly read as AI-generated, producing output that looks like a real designer was involved rather than a model defaulting to its most common patterns.
What you get
- Eliminates generic AI-slop visual patterns (gradients, glassmorphism overuse), instills design judgment rather than fixed rules, works across any UI generation task, produces interfaces that read as human-designed.
Customize your output
- N/A — works as an underlying judgment layer rather than a set of adjustable parameters.
Example output
A dashboard built with Taste active skipped the default purple-gradient treatment entirely, instead using restrained color and spacing choices that did not read as AI-generated.
Best for
Non-designers and vibe coders who keep getting generic, obviously-AI-generated interfaces and want Claude to exercise real design judgment instead.
Source: Yury AI (compilation) · https://www.youtube.com/shorts/bAhPV1Sl-rg Category: Design / Frontend · Priority: Standard
SKILL.md preview
---
name: taste-design-skill
description: Use when Teaches Claude what good design actually looks like, eliminating generic gradients, overused glassy/blur effects, and the telltale "AI-generated" look from any interface it builds.
---
# Taste
Rather than giving Claude a checklist of design commands, Taste installs a sense of design judgment directly. It steers Claude away from the most common AI design tells, generic purple gradients, glassmorphism slapped on everything, and interfaces that instantly read as AI-generated, producing output that looks like a real designer was involved rather than a model defaulting to its most common patterns.
## What you get
- Eliminates generic AI-slop visual patterns (gradients, glassmorphism overuse), instills design judgment rat...