SRE Reliability Ops: Alerts, Budgets, Incidents, Capacity
Burn-rate alerts, error budget policies, incident process, and capacity math for production services, with configs you can ship.
Before & after
Same prompt, same agent — the only difference is the skill.
Reliability is definitely important before launch. You'll want to think about monitoring, error handling, and making sure your systems are resilient. There are lots of best practices out there for building reliable systems. Consider things like logging, alerting, and incident response procedures. You might want to look at error rates and uptime metrics. Testing is important too. Different companies approach this differently depending on their scale and goals. It's a good idea to be proactive about reliability planning.
SLO DEFINITION (production readiness gate) SERVICE TIER: Standard (99% availability) SLI METRICS: Response time p99 = 250ms, Error rate = 0.1% ERROR BUDGET: 7.2 hours downtime per quarter CAPACITY MODEL Daily traffic: 50k req/min Peak multiplier: 3x Current p99 latency headroom: 120% (buffer before breach) CPU saturation trigger: 65% (scale at 75%) MONITORING TARGETS 1. Error rate alarm (threshold: 0.5%, delay: 60s) 2. Latency alarm (p99 > 400ms, window: 5m) 3. Database connection pool (80% full) INCIDENT RESPONSE RUNBOOK Page on-call engineer -> escalate if not resolved in 15m -> post-mortem within 24h Common fixes: cache flush, connection pool drain, zone failover TOIL REDUCTION: Automate zone failover (saves 30min per incident)
About this skill
Your pager goes off for CPU spikes nobody needs to act on, while the outage customers actually felt never paged anyone. Your SLO lives on a slide, and nothing changes when you blow through it. This skill turns SLOs into working reliability operations: burn-rate alerts that page only when the budget is really at risk, a budget policy with real triggers, an incident process people can follow at 3 a.m., and capacity numbers you can defend.
What it does
- Writes multiwindow, multi-burn-rate alert rules (PromQL or your stack's syntax) with page and ticket tiers, and converts budget percentages into minutes and bad requests.
- Drafts error budget policies with concrete thresholds, named decision owners, exceptions for dependency-caused burn, and exit criteria.
- Defines incident severities by user and budget impact, plus incident commander, comms, and ops roles, an update cadence, and postmortem triggers.
- Builds capacity models from peak load, per-instance throughput, utilization targets, N+1 headroom, and provisioning lead time.
- Catches broken premises: SLOs higher than their dependency chain allows, targets your on-call response time cannot meet, and low-traffic services where percentage alerts flap.
- Audits existing alerts and on-call load, then separates symptom pages from cause noise and ranks toil by hours saved.
What you get
Ship-ready artifacts sized to the request: an alert rules file, a one-page budget policy, a severity matrix and incident runbook skeleton, or a capacity table with the arithmetic shown and every assumption labeled.
Best for
Platform and SRE engineers, tech leads who carry the pager, and engineering managers setting up on-call or reliability policy for services that already run in production.
SKILL.md preview
---
name: sre-reliability-ops
description: Builds the operating system around SLOs. It writes multiwindow burn-rate alerts, enforceable error budget policies, incident severity and role definitions, capacity models with headroom math, and toil reduction plans, and shows the arithmetic behind each one. Use when the user says "set up SLO alerting", "write an error budget policy", "our on-call is drowning in alerts", "we blew our SLO and nothing happened", "how many instances do we need for Black Friday", "define incident severities", "my alerts keep paging for nothing", or "we never get paged for real outages".
---
# SRE Reliability Ops: Alerts, Budgets, Incidents, Capacity
… (sign up to view the full skill)More development skills
View all Development skills →Chaos Experiment and Game Day Planner
Plans chaos experiments and game days: hypothesis, blast radius, abort conditions, tool manifests, rollback, and post-run review.
Claude Code Cost and Latency Routing
Configure Claude Code Router with model tiers, explicit fallbacks, compatibility checks, and a cost-aware validation plan.
CI/CD Pipeline Builder with Gated Deploys
Generates CI/CD workflows from your repo's real stack: cached fast-fail checks, pinned actions, and staging-to-prod deploys with gates.
Terraform Modules and Safe Deployments
Get reusable Terraform modules, safe state migrations, explicit provider wiring, and CI gates tied to reviewed plans.